rome

Setting the Stage Playing The Creative Assembly’s Rome: Total War (2004) is a manner of performing history. When the map loads, the Mediterranean world appears under a technicolor backdrop of young factions ready to be swallowed up by the Roman banners. The first playthrough only permits players to select amongContinue Reading

As I noted in my last post Meaningful Choices – (Twine Developer Diary) – Part 3, I have been working on developing my own Twine interactive history alongside the projects my students are designing. With the winter vacation, I’m hoping to post an update on the student projects and another analysis ofContinue Reading

A few months ago here at Play the Past, I wrote about the collection mechanic that’s a large part of the grammatical instruction in Operation LAPIS. The rewards for completing categories in that collection mechanic were those wonderful CARDs (digital only) that would then appear in their personal dossiers. FromContinue Reading

The marketing industry has undergone unprecedented changes over the past decade, with digital transformation reshaping how brands interact with consumers. Technology’s influence is only expected to grow, paving the way for innovative approaches that will redefine traditional marketing strategies. As we anticipate the future of marketing, it’s essential to understandContinue Reading